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This is a polished and deviously tricky survival game! The idea of a decaying fire running cold runs into the theme well and acts as a good survival mechanic - I like how attacking and defeating monsters affects the wick in some way. I was going to say that the enemies were kinda cute and not that scary until I saw the four-legged crawler thing make a beeline for me, at which point I think my heart skipped a beat. It'd be interesting to see where this idea could go - perhaps the game could extend beyond surviving 'waves' but also exploring/collecting on top of protecting the fire? Great job!

I'm glad you enjoyed it! It's funny you mention exploration, I had originally wanted to expand the game so exploration was more encouraged (you can find a cave with a mysterious shrine surrounded by blood splats and a screaming artifact, not to mention an outhouse with a troubled user further out in the corner of the map), but as I got more desperate to finish the game on time I forgot about that. I told a friend recently that if I were to update this a good deal of additions including a better focus on exploration would be implemented. We'll just have to see!