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What a great and creative idea! The presentation was fantastic, and something about the concept was really engaging to me even though I had a really hard time conceptuallising the possible dice shapes. Did you consider other kinds of movement restrictions at any point?

Thanks for playing! I wanted to use the idea of folding a dice as a central mechanic, so I definitely prioritized keeping that in. I was a little unhappy with how the animations for that turned out -- if I keep working on the game, I might port to a stronger engine so I can represent the folding animations a little better and maybe show the other sides of the dice.

I also think I overestimated the amount of experience people have with nets of cubes, so I wish I had included a brief explanation of what it means to "fold" a dice. Although this may also have been helped by having more accurate visuals.