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I love the graphics and the dreamy atmosphere. Nice puzzle idea that would make a great mobile game. Other than sorting the sprite sorting issues (understandable, given that you had 48 hours and unity) I would suggest switching to tapping/clicking as a movement mechanic, as the isometric perspective makes it less obvious which button will move the dice to which side. Other than that, great entry. Kudos for the sound design!

Yeah, the isometric movement got us by surprise! We couldn’t even imagine a solution that would fit the jam’s time window. We barely managed to publish it in the end, so glad we didn’t try to solve it hah! Anyway, thanks for the suggestions, we’ll keep them in mind in case of a bigger version 👀

And yes, we also couldn’t stop to solve the sorting issues, but hopefully it didn’t get in the way too much (pun intended 🥁)

Thanks for playing and the feedbacks! It means a lot ❤️