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The presentation is really cool. The character are super well done and expressive. And the card box animation plus how the scenery change is definitively an A+. Really great job.

It took me a while to understand that the action you choose was affected by the dice you didn't choose (despite reading the description) simply because I thought it was about the dice on the side (for some reason). I also didn't understood why some dice are red.

But after a bit I got really into it and the battles are very engaging. Very nice flow and strategy.

I had an issue with my defence though. It seems when I was refilling my defence (the blue bar) it went down to zero for the next turn. Not sure why but it feels like a bug.

Thanks! 

I see that problem about defence. I just remembered "Slay the Spire" and other card games where we gain armor for one turn until we make our move again. Same for the enemy. 

I really had a thought that defence for now is just a debuffed healing. 

I think about game classes and I think I will definitely change defence action behavior. Thanks for pointing this out!