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(+2)

Earthbound but dice?!

Probably one of my favorites to play! Timing attacks is quite tough but it adds alot to the otherwise stale gameplay of RPGs. I havent really noticed a use on the dice in the battles though, but perhaps that something that can be expanded upon. The battles could also use some pow like screenshake to really make them pop alot more

Despite that, the key in the starting room is a little confusing, and i wish the pips on the doors that you can enter were more visible as i didnt notice them for a few minutes. Maybe they glow a little bit when you can go through them

Otherwise, great game! Now make an Undertale sized universe to it and port it to Gameboy Color and we have ourselves THE game ever

(+1)

Thanks a lot!

The ability you have in battle (shock, confuse, paralyse, e.t.c.) varies based on the die's number, but maybe it should have been made a little clearer that was what was happening.