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Oh man, this rocks! I love limited resources games and this really uses dice as a clever medium for it. Having to multitask position with resources on the right direction and having them loaded at all times is great. There's a LOT of dice on screen at points, maybe making them translucent when there are players/enemies overlapping/near it could make that more user-friendly.

Excellent work!

Thank you so much for the great comment! I agree that there has to be some way to deal with the floods of dice that end up filling your screen. Good idea for a solution!