Very hard to tell how many hearts you have, and pressing multiple jump keys at a time can be pretty janky.
Reminds me of a Duck Life 4 minigame.
Yeah I can definitely see the struggle with the hearts, I shouldve just had the hearts be a solid color to make it easier, although I also tried indicating the health by having slight changes to the music too. The multiple jump thing is because for every a s d input, it triggers the corresponding animation for a jump and I didn't realize that it would save the trigger and use it after the former was done, so couldn't fix it in time :(. And how dare you say it reminds you of a Ducklife 4 mini game?! It was inspired by a Ducklife 2 mini game lol so you were pretty much spot on. Thanks for the feedback!