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(+1)

I played through the first few bits of the game, and it is good! :)

Feels like a Fire Emblem game, which seeing as that's the goal, is fantastic. There are some ideas here that I think I should try doing next time I make a game in SRPG Studio, or as I expand the current one. Anyway, fun tactical game. Hope the project does well!

-JS

(+1)

Thank you for that >w<. I also want to point out that during the contest I am unable to update

the build because of the rules, but the version on Steam I feel is like 10x better then this

build. With more original assets and faster fluid animation among several other U.I fixes and

things. I'd suggest playing that version if you want to grasp a major feel for where the game is

heading.

No problem!

That makes sense to me, I am sure that the Steam version has only gotten better since you have had time to get feedback and such. I wanted to play this version for the contest and be sure to rate because you made a fun game :) I'll check out the Steam version too though!

-JS