Thank you for your feedback. Could you elaborate? If you refer to the tutorial /first level with the gaps at the checkpoints: The 5-Eyed-Dice are light enough to jump against them to push them out.
Thank you again for your response. That is actually a design flaw that i have to admit. But luckily it is technically possible to get the dice to move out the way you pushed it in by jumping against it several times. It is light enough to respond to the pushing. (That design flaw might get fixed in a possible "Post-GameJam-Update".)