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(+2)

Not really sure how I missed this game, but it's amazing! Graphics are gorgeous. Really cool intro, even if it's a little slow for my liking but still really solid overall. Music is really pretty and well composed as well! I mean overall it's a solid entry! My only gripes with it are the controls and passability. The controls feel really clunky, maybe that's a side effect with the grid movement? I would have probably chosen a free movement style, personally, as well  as a collision map script...But... that may mess with the click to move. It's hard to make these games types in RPG Maker MV, I know because I've been there!  Also, there are spots were things would be over my head or I walked over something that made it feel odd which again is hard to fine tune in RPG Maker. It kind of makes me think it would possibly be better suited in an engine like Unity or Unreal just because controls and passibility are important to someone like me. BUT, at the same time, those are really small gripes in the grand scheme of the project, and I'm really impressed with what was managed to be done here. If you don't win any of the prizes, I'd still love to see you guys continue to polish this game beyond the graphics and setting! Good luck and I'm definitely rating this as one of my favorites! :)

(+1)

Hello DrassRay - Jacob Mann!

Thank you so much for your feedback!
Yes its true, working with the rpgmaker grid can be very challenging at times XD. I understand what you mean about the movement "clunkiness", and that's something that me and Creative ED are already discussing. (I have an idea that can improve the "feeling of movement" so to speak)
Don't worry, even if we don't win, this project WILL see the light of day! We will continue working on this project as it is something that we want to do for such a long time!
Again, Thank you so much for you support!

It really does mean a lot to us! :)

(sorry for my bad english) XD