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I love the monochrome art and the somber music, it really makes for a relaxing game that still makes you feel like you're doing something 'important' in the game's world. I think it was explained very well, and at no point did I feel confused (except I missed the thing about mushrooms initially but that's on me!) 

If you wanted to work on this post jam, I would perhaps recommend making it so in the resource gathering stage, you get greater rewards based on a smaller difference between numbers. At one point I got the difference to be exactly 1, and was a little disappointed that I got the same result as if the difference was 99. 

Still, great work, I might even come back to play this for fun after rating a few more games!

(+1)

Thanks for recommendation, i thought about something similar for gathering to get special ability dice, that would allow player to for example reroll any dice value, or set to any chosen value once a day, but that would require a lot more than 48 hours.
Also you are supposed to gain more resouces for being closer to 0, and for actually getting 0 you also should get gold, but i checked now and i messed up logic, so thank you!