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(+1)

It felt a bit like the two rightmost research trees were a bit of a trap, as only the two on the left helped with completing the game. Maybe I missed something though. Very cool concept.

(+1)

All columns are useful for different strategies, but it must be figured out ;)

Thanks for playing!

Is it possible to win without using the center-left one?

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I won once using the multiplier to unlock new dice + extre turn. Then in the last turn with a fare amount of dice I duplicated twice my dice pool and played with reroll all and +2 all to win

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We had a long discussion over how to balance the research trees yeah, we wanted a multiple-solution game. Glad you liked the concept :)

on the one hand, it was frustrating having such a small number of turns to work with, but then that also made it easy to restart and try again. 

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That's something the design team had in mind, we ended up going for replayability instead of increasing the number of turns