Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

on the one hand, it was frustrating having such a small number of turns to work with, but then that also made it easy to restart and try again. 

(+1)

That's something the design team had in mind, we ended up going for replayability instead of increasing the number of turns