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Alright,  I know the screenshots are pretty explicit. But as soon as I started to play and I "got it" (took like 1 sec) I chuckled in a "oh... this is it!" moment. Amazing game, excellent execution. great use of theme, beautiful game. Great challenge, just super polished all around. Nice progression between the levels, I thought it was perfect sized for a jam, but with clear potential for further expansion.

It was interesting to have no music, pure ambient, it worked really well with the feel.  I think this is a winner, well done! (Oh and the whole perspective was so crazy, it often felt like there were much more than 6 sides (especially due to direction shifts) I don't know how you designed those levels, but hats off! Mind boggling stuff! Cheers.

Wow, thank you so much for the kind words! I'm really proud of how the levels and atmosphere turned out. Level design on a cubic world was definitely a unique challenge, especially given that I programmed it such that the level geometry is laid out flat in the editor and gets wrapped up into a cube during runtime. Trying to picture how the faces connect to each other was a puzzle in itself!