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The time barely passes. I think it's probably rounded down and restarted with each item or something, but I took 1-2 seconds per item. I think just pressing the cross on each item with no info will net you a good score as well (and probably lets you check hundreds of items). Other than that, fun idea and interesting execution. I like it

About the timer, it was actually intentional to stop it while waiting for baggage, so it's used for decision-making on each package. And the timer actually does increase slightly per correct guess and decrease per incorrect guess. Given more time, we would have implemented more visual cues with the inspector's face including more animation, along with other indicators about guessing good or bad.

Thanks for giving our game a try!