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(+1)

Yay victory!! I've gathered enough Dark Magic to achieve Lichdom!!

I really enjoyed the concept here! I could definitely see something like this being built into a much larger game. It was becoming more strategic trying to think where best to place my dice in order to maximize the resources I needed at the time. Also being able to upgrade the dice was cool too, though it took me a moment to realized what Pip did (and I still don't understand what Pip stand for, I could have just missed the tutorial message though). The only slight annoying thing is that a few times a turn my dice landed outside the fort and rolled off into the distance to be unused, but it only happened a few times and I was still able to become a Lich.

Again great concept and I would love to see it built into an even bigger game!!

Thank SwornCoyote! There are a couple of small bugs (like dice rolling out of bounds) that I'd like to fix for a post-jam version, I'm glad you enjoyed the game as it is. Pip refers to the numbers on the faces of a die, so upgrading +3 pips means randomly selecting 3 faces of the die and increasing its number by one. I think it may be better to use the word "power" or something else, but I was trying to lean into the dice theme :-)