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I really like the spatial mechanics here, getting around - and avoiding getting stuck - is a fun puzzle. I mostly avoided combat until the last part of the game, but I like the trade-offs the dice give in how you can choose to use them. spawning enemies with coloured dice seems like a good way to get more of that die type, though you better be ready for dealing with all of those enemies... also, good music and great art!

thanks for playing :))