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My first thought was, "Whoa that was cool that you packaged the .zip in a blue cube!" Took me some time to download (I have the slowest internet) but I finally got a chance to play your game! Here's what I thought, but keep in mind I didn't finish it yet.

The first thing I want to say is that you put a lot of obvious work into this game and the polish that comes with that shows! So far, this is probably my favorite entry. However, I would like to echo a point of criticism from Xorclev in regards to enemies blending into the backgrounds. They are almost invisible to me, which makes fighting kind of confusing. The art is wonderful and the music is fitting as well, just wish I could see the bad guys a bit better.

The crafting in specific spots didn't bug me, but I could see an argument for allowing that to occur anywhere (maybe a small thing you need to craft first or something). That's a more of a longevity feature and would probably please people, but like I said, it personally didn't bother me.

World building and story is on point. Gonna give you that full five stars, you definitely earned it despite a few (very minor) flaws. Keep up the great work and will certainly play more of this! Can't wait to see what you do next for this, or on another project.

-JS

(+1)

Thank you so much! I'll definitely be fixing the enemies/backgrounds issue for when the jam is over.

The main reasons I restricted the crafting locations were first for a bit more of a player challenge, and second because it made it easier for me to keep the journal updated. Since some quests involve crafting a certain item, I had to add events to check player inventory for these items. Actually, as I'm typing this, your mention of crafting an item to craft anywhere just gave me an idea for how to work around this. Haha I'll play around with it and see how it goes.

Sure thing! Glad to hear you'll be supporting this after the jam. I may just wait until then so it is a bit easier for me to play with the enemies.

On the note about crafting, that totally makes sense, I used similar tricks in my game as well. Glad I could give you an idea, hopefully it works but if not, you gave it a go and challenged yourself. I think that's what is important!

Anyway, best of luck on the Jam, I sincerely hope you do well!

-JS

(+1)

Thanks, and good luck to you too!