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Thanks a lot for playing and commenting!

Honestly the combat is one of the things I am least happy with. The robots aren't exactly seeking to deal damage, they are mostly just an obstacle that you have to be cautious around. I wish I had time to create different enemy kinds, and implement them better into the level design. Also there aren't enough levels to really use the combat or even the different routes to their full potential.

I kinda like the idea of a game where the important things don't stand out and they are really part of the environment, but I agree that in such a short game I can't just throw that in there and it would be better to clearly define the important things.

Thank you for liking the tileset, I definitely devoted the most enthusiasm into that. Good luck with your game!