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(1 edit)

I also listened while I read, you did a great job in representing the vibe of the album. I liked the art and layout of the pages and it's a really unique and interesting looking game. Can't wait to try it out. Though I felt like the how to play was a little hunt and find, and didn't feel the most organic, as I kept looking it started to present itself and make more sense. 

~Angel

I will definitely take another look at it. Was there anywhere specific that was confusing?

I guess things like, where did I overlook how much Stamina I start with? In the "A Gig" section it states 

 "Or if your Stamina is reduced to 0, the Gig ends and you must rest." 

Also, I see counters for Current and Max Stamina and Damage, but did I miss what the max is and what the starting current would be? Or is that different with each gig? In which case I just must be completely confused how to read the Temple precinct and mobs page? I am new to this type of game so I might be missing some "gimmies" that other people know because they place it more. It's a great concept, lay out and looks fun, I just keep reading it. I do keep understanding parts of it more each time I do but for some reason all the pieces just haven't clicked together yet in a way where I feel like ok, I'm totally confident I'd be playing this accurately, if that makes sense......