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(+1)

One of the most literal cases of a "shaggy dog" story I've seen.  I imagine there must be other endings, involving not taking the dog biscuits (and it's not like I knew that was going to be my only decision in the game when I did it), but...there was an awful lot of pressing enter to continue and generally very little using the parser for any sort of decision-making.  It felt like there just wasn't anything there.

Thanks for the review!