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Glad it's working for you!

I haven't had opportunity to get creator feedback on using this plugin so far, so if there's anything that was tricky or didn't work as expected, I'd love to know. (You can also suggest additional features, but there it depends on demand and how difficult it would be to add it. I made this as fun/experimental coding project originally and would like to keep it in that range.)

Everything seems to work the way it should, although I haven't tried it with a device with multiple vibes.

Just a heads-up: I've updated this plugin with better reliability, a number of API improvements and a custom options menu. (And hopefully no new bugs.)

The API changed a bit from version 0.1, so I don't recommend upgrading it for existing projects, but if you make a new mod in the future please give it a spin and let me know what you think.

The main improvement is that you can now seamlessly transition between patterns and wait for them to complete in linear scene events. There's better multi-motor support too, so all patterns are now automatically retargeted for devices with fewer or more features.

(+1)

Cool! I've been thinking about implementing it into more games, I just haven't found the time yet xD. But I will definitely report back when I've tried out the new version!