Love the idea of full voice acting. Although I have to say it's very unclear as to what's going on in the game
Yeah, I definitely needed some hit animations or something. Also, should have worked on timing delays, so you wouldn't get as many voice overlaps. Also, seems what the abilities represent isn't clear. Also, seems not everyone figured out that you could increase multiple abilities and decrease others to offset it, in the end your total just needs to be 5 less.