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(1 edit)

@dario-zubovic

You can change this in WebGL player settings.
Goto Edit -> Project Settings -> Player
A inspector window for player settings will be shown. In that select WebGL https://docs.unity3d.com/Manual/class-PlayerSettingsWebGL.html

And then check `Publishing Settings` section and uncheck Data caching.

Also here is forum thread discussing the same issue.
https://forum.unity.com/threads/unitycache-indexeddb-database-could-not-be-opene...

Weird. Thank you for the report, will fix it after the jam's voting deadline.