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Hello! My name is Matt and I used libGDX to teach OOP/Java when I was president of my undergrad computer science club. I am currently in grad school for computer science, with a focus on programming languages and DSLs.

I am not usually up on space themes, but I realize that is more that I don't dig spaceships or a void emptiness as "spaces" because there isn't much in them. Spaceships are fun as objects to tinker with, so I think that my interpretation of "life in space" may be less star wars / star trek voyaging into the unknown and more experimenting and tinkering with the denizens of space.

I am going to develop under a previous repo that was just squatting on a project name, that I think fits the theme, which will be here:

https://github.com/mpahrens/hereland_farland

You can see that previously it was just an init with no code other than an empty default elixir project. I think I am going to keep with my original idea of matching a libGDX frontend to an Elixir backend and see what sticks. To test/explore I am probably just going to do what I did in undergrad and make some Aseprite placeholder art, some synth on my EWI4000s, and playtest on my android phone and/or my OUYA that is collecting dust.

I'm probably going to work alone. All the other grad students left me this winter break :( But my wife might want to write some dialog / design some character interactions or something :p

My favorite color is purple; my twitter is @mpahrens.

I do have some work for the day job to get done, but maybe 1hr a day will get something small done :)