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(+2)

Cute game!!!

The presentation was awesome. I really dug the art and characters.
The subtle stuff like the leaves and birds chirping really boosted the atmosphere,
which was accompanied by appropriately mysterious music.
Details like that make the mapping even better. 

I enjoyed how the puzzles were handled,
they were fun and the shift in music was a nice touch.

If I were to give one improvement, it'd be "reminder dialogue".
Sometimes my short-term memory blows a fuse; I forgot where to go 
after a character literally just told me. This game covers a finite area,
so it doesn't exactly destroy the game, but I've gotta give some usable feedback. :p

TOTAL PLAYTIME: 30 MINUTES (Including the time I got lost...just a little bit.)

FINAL VERDICT: Since the player didn't speak, I thought she was the sister and
the twist was that she was a spooky ghost. I'm glad it didn't come to that,
I like her face.

(+1)

Thanks for the review! Reminder dialogue is a good idea. Or, maybe just a little quest box or something you can use to keep track of what you're supposed to do. We appreciate the commentary on the atmosphere. Futrchamp is a wizard with music, and really set the ambiance in such a masterful way. Always impressed with his work. 

We did intend to have a bust for Lia, but we went back and forth about it. She has a few speaking lines, but they may be easily lost in the dialogue. Thank you so much for the feedback!