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(+1)

groove coaster? who coulda guessed. i've played a bit of it before, so it should not be too hard (this is me pretending to say these words before playing it)

because in truth it is QUITE hard with the way the notes are packed together. i used to play a lotta onehand stepmania so the inputs aren't killing me but just trying to see what the next note is is quite difficult. i was never really good with taiko having two inputs in the same lane, let alone four, and all so close to eachother. massive improvement just by zooming things out, speeding the cursor up, and spacing out the notes to compensate. especially jumps are really hard to recognize here

i was mostly playing hard mode but when i tried one on normal it was the same issues just didn't hurt as much

but you know other than that fairly cool, the music is great and the audio/video latency options and all the audio settings are very nice. doesn't look like there's any desync or anything, and the lil skeletally animated tohos are good

stopped with 3000 love points. i assume extra or something unlocks when you fill up the bar again, so i might come back later and do that.


finally

Actually, nothing is unlocked at 9999 points, it just shows like that when no more rewards are in list, altho maybe would be better to hide progression bar then, and show only points (which can be bragging rights or used in future updates)

Sad to hear rhythm player thinking Hard is clumsy and Normal is not saving situation, oh well. I'll try to experiment on speeding up cursor... 

(+1)

i am sorry! i did not want to be too cruel since there is clearly a good amount of work put into it but truthfully i did find it hard to control

my suggestion about speeding it up is just based on my limited experience with groove coaster, and comparing the two it just felt like speed was what made one harder to read than the other for me

maybe there is a better solution! i do not know it is your game good luck