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(-1)

heya,

So first off: you English is very good so no worries at all. I continue to be amazed that people who do not have English as a first language are able to understand this story. Unfortunately, I write with a lot of slang and I purposely try to use slang and references from different generations throughout the story just to try and make it appeal to different age demographics. I just never imagined that it would go world-wide like it has. It's just really cool when I'm able to still get some of those points across even though there can be a huge language barrier for a lot of readers.

I'm also glad you appreciate the game improvements. I had no clue what I was doing when I started so I'm very much learning as I go. It's funny now that I wrote the damn thing and I can't even make it through the beginning because I think it's so bad now. It really needs fixed so I'll be going back to update the game based on what I learned so hopefully it'll look more consistent in the future. 

I appreciate your mixed love and hate for the game and thank you for sharing your thoughts. Stay tuned, it's almost done. 

Have to agree to AbelCain... you made the game in a very smart, decent and emotional way, so that we could connect to the characters easily. Remember and connect own experiences and actually feel something for Zack and Braden. So of course we will miss them, when the game is done.
That's why I'm taking my time with the game very slowly, enjoying every scene, noticing every word and expression..
Maybe you'll be able to set up something in the future, which will make it easy to re-connect to that.. ;-)

(-1)

I actually prefer if people take the game slower but I can't honestly tell if that's just the spoiled dev side of me that wants the amount of work put in to actually pay off and last. It's crazy how quickly people can blow through content that takes you months to do, but we see that in AAA studios, too, so it's not just an indie problem. Just don't go too slow or you'll more of the stuff that I still gotta fix :p