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I love the concept of tracing out a symbol to perform an action which the strength of is tied to how well you traced it, but I do wish there were a few more options to choose from. I felt like I just had to trace the shield on either side like once a minute and then spend the rest of the time tracing the swords to essentially live forever. Some sort of increasing difficulty would be nice too, but maybe I just didn't get to that in the few minutes I played. 

Overall, this was a very interesting and unique mechanic that I could see a full game being built around. 

Thank you for the feedback!  I agree, the difficulty needs to ramp and there needs to be more options.  I've already started implementing that so once the voting period is over I'm looking forward to updating it.  Thank you for playing!