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I also note ps1 graphics can be due to hardware limitations. My laptop has 256mb vram integrated! My other test machine only has 64mb dedicated! I build with in the restrictions of the hardware. I basically build games to suit 64mb cards. Some even down to 32mb! I've had machines from early 00s and I reckon a high machine from late 90s could manage a few of my games. 

I have a more powerful computer than you do, but I still try to support older hardware. It’s called having standards :).

If a game truly is designed to work under the PS1’s limitations, then it will be a lot more recognizable and likeable. Of course, at that point you may as well just make a PS1 game.

you saying I have no standards?

I'll add that all my machines I own are owned for a reason. You seem to be knowledgeable. Even though you feel sorry for my lack of obvious IQ and lack of finishing school I'll justify. PPC osx compatibility is my main aim. Hence the g4 powerbook. The mid 2009 macbook due to the fact it's the last pre unibody with removable battery and easy to work on. Plus nvidia graphics not integrated. So hits a sweet spot. Any machine that can run snow leopard is a sweet spot for me. Graphics don't mean a great deal. It's the hardware I care about.