^o^ Heyo *hands out milk and cookies* Thank you so much for playing my game! I'm glad you liked the art that when into this, it's the one thing I know I could do just fine even on a tight scheduled.
Ouff I had not realized that about the full screen mode , will add that in on the next update. XDDD And naww yes, it's a really short game, That was the same reaction my test players gave too. My list of updates includes expanding it with more skills and puzzles, so got that covered.
Hmm, the lag should be because of the parallel processes that I used to make the skills work. I will have to go through them again to streamline, I'm certain the lag stems from that. Do you know if you were using a skill during the time or were you rolling pillars around?
And for the other points:
ouo;; Oh yeah I forgot to add some title music. The controls option was supposed to have a bind use skill to a suitable key for player's convenience but haven't implemented it. The lack of a party leader option was to hide the fact that I haven't gotten to finishing all the sprites yet ahaha, it will be fixed in the next version LOL. Thank you for the typo and spaces check, those are important but I know I will miss out on some of them. And it's intended that you aren't supposed to go up the stairs in the first crypt room but I accidentally deleted the dialog quip that states "Its a locked door up there, no reason to go up." when touched.
Thank you so much for the in dept review, I appreciate it very much! 8)