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(+1)

Hey, that's a fun and relaxing game! 

I saw you're planning to create a shop, it would be nice to receive some explanation at the beginning about how the wall crumbling works, I took a while to realize that bar at the bottom. I also didn't understand why I would use the pickaxe if the hammer is much more effective.

I also didn't understand the point of that metal parts.

I don't think the game needs more modes, I'd just add harder rocks, and upgrades to the current tools. Maybe some enemies, or bombs that will cause it to crumble faster?

Some purchasable boosts to start the game with a sensor or something like it, to make the player spend some cash before starting the match, without knowing if he'll recoup that value.

(+2)

Thanks for playing! I never felt it was necessary to explain the wall crumbling as it was just directly ripped from the pokemon minigame, but maybe I could add some more juice to the bar to better communicate that fact. (Also, hitting a metal block simply does more damage than normal to the wall, which could also be better communicated.)
I'm not sure enemies are really the style of game I had in mind, but purchasable bombs and starting boosts all sound like really good additions!

Hey that's great, please keep me posted about the new updates!