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(2 edits) (+1)

Not sure why this would be a problem if those are just files packaged with your game to make them run? The problem comes when people are required to access the game through (typically) other software (such as games) sometimes by means of their own storefronts. Generally if your game requires launching or having to download a separate software that cannot be distributed with it (other than again, specifically interpreters) and then loading the game, that's what we're trying to avoid. It sounds like this is more about packages though?

(1 edit)

Thanks for the answer. Sorry, I slightly don't understand question in last sentence because of my poor English, but if I understand correctly - I want to have my project both as a "game" for engine-interpreter-game-thingie for people who are already using it and as a standalone game (or what would look like a standalone game to the end user, because it will not require any additional downloads) for everyone else, and wanted to ask if it will be allowed.