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(+1)

Looks stylish and the varied gameplay abilities each level kept the game interesting. The gameplay was easy to understand and complete, but that also means even the final level gave me no meaty challenges no matter which ability I picked.  I would definitely play a version with longer levels and more difficulty.

Thank you for the feedback! Did you actually play through with each mechanic selected?

(+1)

Yes. I would say burst was the one that took the most skill. Glide was easy enough to float through almost the whole level, while I could dash over almost every obstacle but one. With burst I had to use the moving platform, so I had to time my bursts with its speed.

I would say you are right :)