Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Hello Rhys and thank you so much for playing once again. I really do appreciate you spending your time doing an entertaining video and leaving such a great and thorough review. 

Those scares seemed to get to you. I was very entertained watching you playing. I would never have guessed you became that scared of Audrey..LoL

As you mentioned a couple of times in your video, that the game isn’t holding your hand. This is definitely true and fully intended, because that’s how I mainly prefer games to be like, when I’m playing myself. Likewise I really like games that offer the possibility of making my own decisions during gameplay. This is also the concept I usually prefer to develop my games around. Likewise I try not to make my games too linear. Some players find it very difficult and not their cup of tea, while others really enjoy it. It’s impossible to please everyone. 

In the early versions, I didn’t even have any warnings within the decision making panel. I added those, to indicate that the choice the player was able to take, had consequences. However, I might be more clear about how I want to inform the player if items can disappear or something.

The journal system has been added to the game very recently, to help the player, because I must admit, that the game was definitely missing it.

About the floor-puzzle - You aren’t supposed to skip the last two glyphs by jumping over. It’s intended that you would have to do the combination by starting with the first glyph and ending with the third: ABC-ABC-ABC and so on. Then the big metal door will open. However, the floor-puzzle seemed to have a bug not registering one of the floorplates you stood on. I will admit that’s a glitch and I will take a closer look into that issue. The vault area is however optional, and only contains loot.

I did actually fix the inventory item tooltip glitch about a week ago, but unfortunately, you did your recording just before that update. It wasn’t your resolution. The skewed text UI issue was however, so I’ll look into that. 

When you decided to put on the crown and sit down on the throne it disappeared from your inventory, because it was on your head. The whole idea behind it is that you're becoming possessed by the king and aren't able to zone back. I know the game isn’t showing anything to indicate that. It’s still on my todo list. Likewise, when you decide to put on the crown. It narrows down to only two possible endings. 

About the blood ritual - You needed fresh blood to do the ritual. There were only two sources of fresh blood. Yours and Audreys. If you chose to kill Audrey, she would have dropped a drawing about the blood ritual and the scepter.

About Audrey’s AI - Yes, there’s definitely something to improve upon. And even though it's one of the most difficult things for me to improve upon, it’s going to happen, when I have the time. However, it wasn’t necessary for you to have her to follow your every footstep  :)

Even though you didn’t get to an ending, I’m still truly glad you enjoyed the overall game experience.

Cheers