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Square Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Geometricness | #63 | 3.786 | 3.786 |
Theme | #89 | 3.214 | 3.214 |
Gameplay | #89 | 3.071 | 3.071 |
Music | #109 | 2.714 | 2.714 |
Overall | #109 | 3.029 | 3.029 |
Design | #173 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
Sweat 💦
Comments
The gameplay is awesome! however the visuals weren t that great i mean the game had to be geometric but it would have been better if you picked a color palette.
Overall great entry for a gamejam!
Fun! The graphics could use a little work, but it is quite an enjoyable game!
The Gouden Leeuw was a Dutch ship of the line armed with 80-82 cannon. The ship was built for the Admiralty of Amsterdam in 1666 during the Second Anglo-Dutch War. The Gouden Leeuw was for a time the largest Dutch warship.
Ty mr Dutch man, I hope you will continue conquering my lands as you always do. Tot ziens vriend.
Great game! Creative interpretation of the theme. Also, I think you nailed it with the sound effects, what software did you use?
Thank you for your kind words, I really am glad that someone likes this game ;3
As for the question you asked:
I used https://sfxr.me/ i clicked on whatever i needed for example Hit/hurt then tried it untill the sound was right. Or i just use "random". Also i have found victory sound here: https://www.freesoundslibrary.com/8bit-retro-success-victory/
Fun game, though there's no real reason to pick any side other than 2 because the enemies cluster up. If the enemies spread out more, I could imagine this being a really fun game to figure out the strategy for!
Yeah, you are right, though I feel like it is possible to win with pretty much every coordination, you have 9 lives to spare, I wanted to make it endless, however we decided to end it with a nice victory screen and give a player chance to start over or continue the playthrough. The biggest obstacle was time I think I published the finished version 5 mins before the deadline hehe. Though I saw potential in this title, it is by far my most favorite game I was ever part of.
Thank you for your honest review @Plide.
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