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A note that we actually have a lot of optional flavour items in the game that supplement the story, they're just very easily missable ;;
Hopefully in future builds we'll be able to add clarity to what is interactable and not, which should also help gameplay quite a bit!

Anyways, thanks for playing the game! We had a lot of fun making it, so we're glad you enjoyed it despite the issues you ran into.

(+1)

Oh! I think I got them! [SPOILERS AHEAD] I just meant I'd like to learn more in-depth in the full game! I want to meet his parents to see what they look like, meet his uncle, and meet the other child! (There's Aster + Iris, and from the text I'm believing there's probably a third...? ) I want to know what his past life was like, learn more about his friendship with Iris when they were kids, and etc.! And ofc, more about the flower disease. (I know they were experimenting with it in the lab, and they brought it in the test with mice. But I'd like to learn more!) Also, I liked the ending: An unknown carrier of the disease leaving  to try to survive, and unknowingly spreading it to the rest of the world.  I can't wait to see it more fleshed out in the final game! (Also yes! I think knowing what to interact with would help! Also making some entrances/doors a bit easier? Like, knowing what's a door/what's another way through. The first time I played, I kept trying to go to the right of the first map, not knowing I had to go down on the white spot. And in the lab, I didn't notice the bottom left door. Just making it a bit more noticeable would be good!) Overall, the game has a lot of potential and I like the world already!