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I'm glad Holocraft is finding some use!  :)

I'm releasing v2.2 right now to fix an issue with how text is output for both SVG and CNC g-code that causes new-line/carriage-returns to be output wrong at times. I'm also including some example models with the build, so users can start playing with some geometry. I'd like to improve the optic placement/generation, and finally get texture mode in there so that an image can be 'projected' onto a model and used for designating where optics should be across its surface, so that any geometry can be depicted instead of by its vertices or edges - which can sometimes not be very good for generating optics off of with some models.

(+1)