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Cardventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #1 | 4.560 | 4.560 |
| Overall | #2 | 4.050 | 4.050 |
| Design | #3 | 3.960 | 3.960 |
| Metroidvania | #4 | 4.120 | 4.120 |
| Enjoyment | #10 | 3.560 | 3.560 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
unity
Team/Developer
Shahar Bengad
External assets
some sound effects were taken from zapsplat.com
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Comments
I love your art style so much.
I gave this game high marks. The design is wonderful, the pickups are impactful, the level design is solid, the music and sound effects fit well. More than anything though the game is polished. The game feels and plays like a polished game I would pay money for. So many other games in the jam feel rushed. They feel like they were made in a few days or over a long weekend instead of over the course of 30 days. You've really got something here.
More than all of that this is the game I keep coming back to. I find myself with 10 minutes to spare I might load up your page and play for a little while. Really, really, good job here. You should be proud of what you've made.
Adorable, clean, consistent.
I absolutely love the saving in form of the little burrow and the pickup sound is really satisfying.
Map could be a pause so the butterflies don't kill us while checking location.
★ Enjoyment: 5/5
I enjoy the 'flying fox' mechanic a lot (the gliding on the string), it's really fun!
★ Design: 5/5
Gliding part is quite unique! It restricts movements to some patterns but still felt fun.
★ Presentation: 5/5
The art style is cute!
Notes: I died from the spider and loaded back to the cave before, but then I got stuck. Since I didn't know what I need to do, I refresh the page and then it sent me back to the start of the game without being able to continue.