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Artwise this is just superb. Gameplay wise it's an extremely solid tower defense game. I feel like the thing that would've been really handy is the ability to replace the tower's that I already have. I like the educational aspect of it as well. An interesting design approach for this could be to make certain enemies weak/resilient to certain towers (perhaps the towers could be representations of real world ways in which to fight viruses). This, coupled with the ability to replace towers on the fly could make for very engaging and dynamic gameplay. Awesome work!

Hi there! Thank you so much for playing and awesome review, I really appreciate it! =^_^=

My original plan was to make each tower specialized against 1 type of enemy (it would hit the other types of viruses but it would give way less damage), I think it would have helped fit even better the theme... However since I had 9 types of enemies in mind when I started the project I gave up on the idea because I was afraid of not having enough time (little did I know my game would end up with 5/9 enemies so I should have tried to rush and add that mechanic, oh well ) >_< But I'll definitely add the things you pointed out.

Once again thanks for playing! \(^_^)/