There are so many ways the player can go and there is no clear objective about what the player should do. I was a bit confused at first deciding where to go. There were nothing happening along the way. There was no objective about telling to go to whatever destination that I didn't know about. But in the end something finally happened and I can finish the game.
The level looks unnecessary big. If every path are necessary then this game is not well informed.
However, the controls is well and I like how there are checkpoints.