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Good little story; I played through to the end and enjoyed it. 

I think if you wanted to flesh it out more you could go the classic choose your own adventure route and put a load of instant death endings in. I like when those games reward you for exploring early areas in detail by giving you hints on how to avoid bad endings later on. Of course it's a fine line between being rewardingly challenging to find the right path and just frustratingly difficult :)

Thanks for playing the whole story :) I though nobody will be that patient.

I am planning to add some instadeaths after the jam, since I'm quite sure that nobody would play it twice while having to rate so many games.

There are some solutions to make the deaths not so frustrating, many of which were implemented in the game book adventures from tin man games.