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(1 edit) (-2)

I totally love your work, you know I do, but some things on this game are off..

for instance, why is the half of the screen just menu ?! I don't get it and it's distracting to read something on the panel to the right, when the action is on the left side of the screen.. this, in a way, is ruining the experience, because it's distracting..

scenes are great, but the sounds of blowjob, cumming and pounding ass are too quiet.. but I love options for talking during scenes.. it open ups more opportunities to build some kind of relationship or trust/distrust between characters.. having the option for good and bad response would be great, but that's your call.. right now the options are pretty blunt, but I trust in your skills, you'll made them great.. oh, and also the sounds of cum or pounding ass are too quite..

and I like that characters have some sort of unique behavior, but when it comes to the action, they all act the same :/ I was really perplexed by Jinx, she striked me like not much talk, more action, but when we started, she talked and talked and bragged and dominated, I totally didn't expect this behavior from previous talk with her, it was weird.. I guessed her would be like natural domina, like here's my tool, you know what to do, just do it and thank me afterward.., but honestly, I don't want to sound like I complain, just letting some thoughts out of the system.. btw: I was really disappointed, that she doesn't make the MC swallow that cum from condom, that was missed opportunity :)

one thing I have to complained about though, there's way too many text.. it's more texts then scenes, total opposite of the MANTIS and if this game wasn't yours, I would quit it after a few texts, but it's yours, so I kept reading and reading, just because I love your work, but it was hard to done it.. I was way too bored to really enjoy the action.. I don't think that much text is needed to explain things, to make scene better or move plot forward.. it's overall a bad design, because game mechanics, scenes and plot should be self explanatory from the actions we are see in the game..

I hope you can do something about that panel and reduce the amount of text.. and I'm really hoping that you finish the MANTIS, because that's the masterpiece for me and I want to see, how things will played out.. I will looking forward for next updates for this game and of course for MANTIS as well :) and sorry for complaining, don't get me wrong, I still love it, but these things bothers me about the porn games overall, so I better to write them down as constructive critique, but it's up to you, what you will do about it..

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The side panel will stay as it is. It might be personal preference but the screen not only helps to keep the file size down but also makes the animation videos possible. I personally like it and it is well received by my supporters.

I will keep the sound in mind and see what I can do in future updates.

And what will also stay as it is: the story. It might be boring text for you, but there is a story between the lewd scenes happening, a story that needs time to be told and to unfold. So that you will have to read text between the scenes...that will continue.

For MANTIS vs Blackmore: There are regular polls happening on my patreon, so you can help decide on what will get an update next. But the first poll already ended and Blackmore got voted by the majority

I thought you want that panel like this, but if you have a technical reason for it, then ok, I can respect that.. it will be distracting though, because action is on the left and the text is on the right, just so you know about it..

I don't mind great story or long texts, but quality over quantity.. wouldn't be possible to make an option for less text ? like in Fallout 2 (verbose/brief) ?

ok, I see, one voice is nothing, so no more MANTIS, I guess.. after more than a half year of waiting, this is really sad :/ at least we have a new game..

(+1)

Oh, I wanted the panel to be like this, don't get me wrong. I love the user interface. Like the old dungeon crawler type of games or even newer games like disco elysium. "Just so you know about it" - sounds a bit like you make your personal preference sound like facts. the interface got tested with my audience.

And yes, there is already an option implemented that lets you skip text. If the text bothers you that much, just press "control" or the skip button. it skips the text just like it does with Femdom City. That means you will miss the story and the context but you only seem to be here for the scenes so that should be no problem for you.

I could go on on what supporters decided for mantis but you seem to try to fish in the dark here anyway. So if you think that it means the end for MANTIS it might be time for you to move on

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"sounds a bit like you make your personal preference" - it's just an information about how I feel about the panel.. I'm a programmer and designer, I kinda solve this stuff on daily basis.. this panel, I'm not used to it and I find that bottom part very unused.. I expected to press "H" to hide it, but it doesn't work as I expected, so I just let you know what I think about that panel, but decision is on you, not me and if you like it, I can't change your mind and I'm well aware about that, so I would never even tried..

I know about skipping text, but you missunderstood me.. I wanna read and understand the story and I even like it so far, just don't wanna read a book, but rather less text if possible.. I really love your work, not just because the scenes, I very admire you work on dirty words and your skill to unfold the story.. I even laughed on some reference on the old games of yours (imaginary wolfs) :) It just.. I understand things very quickly.. when someone says something, I need like half of a sentence to understand where he/she is aiming with that, so when I read something and it's like 3-4 sentence about the same thing, I'm little bit annoyed by that.. like if I was dumb or something and I need to be explained things 3-4 times to actually understand that.. that's why I would much appreciated to get a brief option, but I'm not demanding or anything..  it's just an information, if it's possible, then I would appreciate it, that's all..

"you seem to try to fish in the dark here" - no, that's not it.. I'm really interested what is going on with MANTIS and when will next update came out, but it seems logical to assume, when people deciding what they want, they always want something new.. seeing the new stuff, it's hard to believe, that someone would put MANTIS over Blackmore.. if you have a plans to continue on MANTIS, then pls throw me a bone, I'm really interested ..

and pls, I'm not a simpleton and I'm not hateful person, I'm pretty civilized.. I really appreciate what you're doing and I really love your work.. I will read a book, if you decided to continue in this pace, I will be annoyed, but I will not quit and I'm not gonna mention it again..

> "Like the old dungeon crawler type of games or even newer games like disco elysium."

You clearly took inspiration from Warcraft 2.

Me not that kind of Orc.

I for one do love a UI that doesn't put text on the image, quite neat, and the square image shape to the left is a nice throwback to the 1024x768 monitors (I should stop with the 1990s innuendos). I can now make screenshots without having to press H every time!