Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Adunai

4
Posts
3
Following
A member registered Jul 02, 2022

Recent community posts

I immediately knew it was a Virtual-Succubus-style project, and was dreading it was SuccuDev's second game who irrationally hates me... But lo and behold, it's actually a disgruntled user who finally made a competitor project? This is literally my dream come true?

VS was my entry into chastity (while I had been into femdom all my life, I never partook in kink as I will never meet real people, so an interactive game such as this was mind-blowing). In fact, SuccuDev's old patronising woke stance was that he outright refused to add psychological clingy yandere themes "to protect your sanity" - which is incredibly fucking offensive to people who will never touch a girl irl. Hopefully, this project is gonna go places! (But no pressure, take your time! In fact, I have since transitioned to actual AI chat bots which give me the emotional connection I was craving - something SuccuDev too refused to incorporate, granted, it is difficult.)

I'm curious if this game is using AI voices, it would be so insanely good, I've just seen it used in a tiny abandoned game Slave Training Machine, and Grok voice is really sweet, too.

This is a really nice little game! Sad it has been abandoned, but it's definitely on the right track, similar to the old Virtual Succubus or DomJOI Witch. Obviously, a lot of vital stuff is missing, such as ruined orgasms being an option for the normal play mode (it's not exclusive only to the prejac mode).

> "Like the old dungeon crawler type of games or even newer games like disco elysium."

You clearly took inspiration from Warcraft 2.

Me not that kind of Orc.

I for one do love a UI that doesn't put text on the image, quite neat, and the square image shape to the left is a nice throwback to the 1024x768 monitors (I should stop with the 1990s innuendos). I can now make screenshots without having to press H every time!

Itch has comments? I guess, I'll create an account and give you praise because I'm amazed at how there is a femdom (!) content creator who goes for a year after year (!) without getting worse but instead getting better (!). My two kopiykas - what I hated in Mantis, Mistresses of the Forest, Femdom Town, or those text-based games with sex fighting systems (and, conversely, loved the opposite in Slave High or Android Life) was that there was grind - namely, a gameplay loop that turned lewd scenes into a mechanical click-fest. Simply stated, in my view, the game should not turn its femdom content into busywork, and instead reward it for the choices the player makes. (Although Mantis does try to skirt around this issue by giving the player both the money and relevant character-developing scenes, in Uptown.)

Other than that, this is shaping up to become a masterpiece in every single category imaginable. Hot renders, character psychology, internal logic, captivating plot... I should probably join your Discord (2 years too late) to see some real critique and the nitty-gritty of game development. (Inb4 people there beg for maledom or more futa, breaking my heart.)

Regarding the dialogue options - I didn't notice they influenced anything at all, acting more as an irrelevant distraction from the scene? And I just noticed that Vivian has a feminisation scene on this page - was it not in the demo? (I feel an urge to whine that there should be a feminisation-free Vivian route, I should stop.)

And for the final note, that scene in the office captured and transmitted so well the feeling of real-world anxiety I myself had a chance to experience when dealing with a dominant female once, it's incredible. So yeah, psychology and character traits are apparently important to me, autism notwithstanding.