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This seems to be a pretty big game, which in itself is an accomplishment! And the metroidvania elements are there. I also appreciate that health can be regained by defeating some enemies (but not all for some reason). That I can play with a game pad is also appreciated!

The zoom out in the one room is cool. I wonder if something like a boss fight will occur here later. But the zoom for the rest of the game is a bit too close. Pull it back. Let the player see what’s around them.

The controls need a bit of refinement as well as going up and down ladders. And the bat enemies are really difficult. Plus they don’t seem to drop health. IMO if they’re that hard they should drop even more health.

Also, there’s some jitter or blurring or something when the player moves. Maybe play with some of Godot’s pixel snap settings to see if that helps.

A word of caution. That music when an upgrade is picked up is awfully familiar! Don’t get into trouble using copyrighted stuff! The company I think it’s from guard their intellectual property ferociously. Apologies if I’m off base here. But if I’m not, please replace it! I’d hate to see anyone get into trouble.

We’d love to know what you think of our game! Please play, rate and leave a comment letting us know on our submission page! Thanks!

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