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Nice concept that works well with the theme.  From my experience, it's easier to understand how to play a game when it's shown in a tutorial rather than reading text and would really boost the enjoyment factor for me.   I got stuck early on but I think it's because the game cube click area is a bit too small.  I like the title screen and that you allow the player to select the level they want to start from. 

Thanks for the feedback!

I plan to work on the game sometime after the jam ends to improve many things (as you mentioned an interactive tutorial and easier cube selection among them) and add some features I had to cut to submit in time.