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Just hoping for a little bit prolonged narration at the end, but the story itself is already wrapped handsomely with its mystery and (dark) sentimentality. Furthermore, I like that the Prologue actually could be interpreted as part of the Ending if only it didn't mention the wounded eye, and the song at the Credit suits the ambiance of both Endings :')


P.S. I notice that the Extra didn't unlock itself. Is that an intentional part that will be updated in further date, like in your another game (Death Rule)?

Hi there! I had an idea for an epilogue regarding the True End, but figured it best to end the story there because as far as the mystery is concerned, that is the end. What happens afterward is just the aftermath of their choices.

The prologue will tie back to the story once I reveal more, but it’s cool you found a parallel between the events of the bad end and the prologue. And yeah, when i heard that track I was like “This needs to be the end theme for the game!”

It’s to be unlocked in Patch 1.1. Had to omit it in order to get the first arc out for the jam. Should come within the next week or so provided I don’t run into issues? With the Extras unlocked, you’ll also understand why there were some hilighted bits of text during the game.

Ah, I see, I tend to overthink things even after the closure of the story, and for this leads some thoughts like : But how about the murder of Saiko?? Will Rintaro come clean about that and what's Daichi's reaction? WHAT IF THE ATONEMENT ONLY PART OF HIS DECEIT???; *calming down*Anyhow, it is your work of storytelling that do well and let me immerse to the scene, the overthinking is only side-effect :'D

I was guessing that there would be a kind of glossary regarding the highlighted text. Take your time in composing the Extra, I'll stay tune ^^