This was actually pretty well done; the dialogues were fairly realistic and had the hint of seriousness and darkness to have a great impact. Wasn't expecting it to end that soon, thought it would have gone on for longer (And would have been fun if it had! Though I think you effectively told a story in the amount of time the game took!) Though I personally think that allowing Mason to leave and the officer saying something like, "You won't be gone for long.." would have alluded to the game's ambiguity more and made the reveal more impactful, I still think that the ending was pretty well done! Overall it was a fun smol game!