Hey, I was wondering if I could have the "source code" I'd like to mess around with the concept/idea and see how you did it since I'm new to unity/ue4
I actually dont know how to code at all? And made this project using Playmaker. The process is pretty simple, for the larger copies I grabbed where the smaller object was in space and multiplied it by 10 (or .1). Only one of the objects actually has physics/can be grabbed. I hope this helps!