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(1 edit)

Crash:


Uncaught TypeError: Cannot read property 'applyEquipmentStats' of null
    at CharacterInventory.<anonymous> (character-inventory.js:307)
    at Array.forEach (<anonymous>)
    at CharacterInventory.onUpdateStats (character-inventory.js:306)
    at PlayerCharacter.Character.updateStatsBase (character-stats.js:115)
    at PlayerCharacter.updateStats (character-stats.js:254)
    at PlayerCharacter.quickWeaponAttack (player.js:371)
    at PlayerCharacter.clickTileIndex (player.js:298)
    at Object.gs.onRightClick (player-input.js:129)
    at c.SignalBinding.execute (phaser.min.js:11)
    at c.Signal.dispatch (phaser.min.js:11)


ability-helpers.js:293 Uncaught TypeError: Cannot read property 'type' of null
    at Object.abilityCanUse.RangeWeapon [as canUse] (ability-helpers.js:293)
    at PlayerCharacter.cannotUseAbility (player.js:988)
    at UIAbilityBar.refresh (ui-ability-bar.js:74)
    at HUD.refresh (ui-hud.js:206)
    at Object.gs.update (game.js:305)
    at c.StateManager.update (phaser.min.js:10)
    at c.Game.updateLogic (phaser.min.js:12)
    at c.Game.update (phaser.min.js:12)
    at c.RequestAnimationFrame.updateRAF (phaser.min.js:18)
    at window.requestAnimationFrame.forceSetTimeOut._onLoop (phaser.min.js:18)

Throwing javelin by right clicking. 

Edit: Every time I throw my last projectile, crash. 

FWIW I cheated at game start and gave myself 500 XP, (breakpoint in gain exp function, changed amount to 500, resumed execution), in case that is related.

Fixed in latest update, thanks for the heads up.

0.50 

Greater staff of storms uses "SPELL" modifier (+100% here) instead of STORM (+135% or 160% (due to +5) if equipped as a primary weapon)

Normal staff of storms works as expected.